Showing posts with label tetrad. Show all posts
Showing posts with label tetrad. Show all posts

Tuesday, August 10, 2010

Buy, Rent, or Stream?

Theaters, movie rental stores, Redbox rentals in big box super stores, and Netflix: where to go, where to go, when you want to watch a movie? When charged to watch a movie based on a Philip K. Dick book, I consciously chose to rent from a local movie, music, and gaming supply store. They need my business. My community needs the tax base and the jobs created by the store. I will continue to support it as long as they are in business. Blockbuster and Movie Gallery have recently closed their doors and bowed to the convenience of door-to-door delivery and online movie streaming provided by Netflix. My neighborhood store may, indeed, be in jeopardy.


Netflix, founded in 1999, is the world’s largest subscription service for movies and television episodes over the Internet and by mail. According to the Netflix website, for $8.99 a month, members can instantly watch unlimited movies and TV episodes. No due dates. No late fees. In 2004, Netflix recorded nearly 2 million members (Desjardins, 2004). In 2009 they had 12.3 million subscribers. By 2010 they recorded more than 15 million subscribers. Anderson (2004) described four stages, or inflection points, where technologies collide, changing the technology and its impact on society. The stages are: critical price, critical mass, displacement, and low to no cost. By any definition, the information presented above provides evidence of these ‘collisions’. In the short decade since Netflix arrived on the scene, the critical price was established [Movielink offered movie downloads for $5 over a 24 hour period (Desjardins, 2004)], critical mass was achieved, the cost per unit rental has become negligible, and the big business rental stores were displaced by the technology and convenience of the emergent business.


Initially, Netflix presented a Red Queens challenge to the other movie rental businesses (Thornburg, 2009b). Incentives were offered; prices and availability of movies and services were juggled as the competing businesses fought to maintain their positions in the market. Before the end of the decade, however, the force of Increasing Returns dominated as Netflix forced the closure of the competing movie rental stores (Thornburg, 2009a). Before long, even DVDs may become obsolete as movie streaming gains ground. Bandwidth issues, however, must be addressed by ISPs before streaming can become the norm.

The following tetrad represents the four stages of how the movie industry has shifted due to emergent technologies:


In this PC World blog, Jacqueline Emigh (2009) predicts the death of the DVD due to movie downloads. Following her discussion are extensive comments, both in support of her arguments and against. http://www.pcworld.com/article/181345/best_buy_movie_downloads_is_the_death_of_the_dvd_nigh.html


And, to present an opposing view, Doug Desjardins (2004) wrote an article that suggests that the death of the DVD is greatly exaggerated. Although the author makes some valid points, before you hasten to agree or disagree with this site, one must note the date of the article. It is ancient by technology time standards. It does, however, provide a historical perspective that is worth noting. Read it here: http://findarticles.com/p/articles/mi_m0FNP/is_14_43/ai_n6121574/




Anderson, C. (2004). Tech’s long tail [Video]. Retrieved from http://www.ted.com/index.php/talks/
chris_anderson_of_wired_on_tech_s_long_tail.html


Desjardins, D. (2004). Death of DVD retail greatly exaggerated. DSN Retailing Today. Retrieved from http://findarticles.com/p/articles/mi_m0FNP/is_14_43/ai_n6121574/


Thornburg, D. D. (2008). Emerging technologies and McLuhan's Laws of Media. Lake Barrington, IL: Thornburg Center for Space Exploration.


Thornburg, D. D. (2009a). Increasing returns. [Vodcast]. Laureate Education, Inc. Retrieved from http://sylvan.live.ecollege.com/ec/crs/default.learn?CourseID=4199715&Survey=1&47=5797856&ClientNodeID=984645&coursenav=1&bhcp=1


Thornburg, D. D. (2009b). Red queens. [Vodcast]. Laureate Education, Inc. Retrieved from http://sylvan.live.ecollege.com/ec/crs/default.learn?CourseID=4199715&Survey=1&47=5797856&ClientNodeID=984645&coursenav=1&bhcp=1

Wednesday, June 30, 2010

Lose the Wires and Get Connected


Reversal: The process by which an emerging technology simultaneously sets the stage for its own replacement (Thornburg, 2008). The smartphone, which was reversed by the cell phone, previously reversed by the telephone, and before that by the telegraph, is an example of how a chain of innovation progresses and impacts society. We are progressively getting better connected and faster connected through these technological achievements. Yet, what will the smartphone reverse? What will be on the telecommunication stage of the future? A tetrad analysis may provide us some clues.


Tetrads are four-part structures that help people discern the interrelationships among historical evidence, current information, and predictions for the future. They provide perspective about what is enhanced by the technology, what was made obsolete, what it retrieved from the distant past, and what it might reverse toward the future.


For example, the tetrad (pictured above) developed for the smartphone includes the following:

· Enhances: The smartphone consolidated multiple applications into one device. It became a portable, handheld computer that could also be used as a camera, MP3 player, video player, GPS, and PDA. It can be used for gaming and social and professional networking. Users can access and share wherever satellites and towers exist. But, perhaps the most incredible aspect of the smartphone is the ability to allow third-party application design.

· Obsoletes: The smartphone is quickly making a plethora of stand-alone technologies obsolete. Some of them include: landline telephones, hard-wired computing, paper maps, PDAs, CD players and tape recorders, and instamatic cameras. There is no longer a need for multiple electronic devices.

· Retrieves: The smartphone brings to mind tools of the distant and not-so-distant past. For example, the research capability recalls encyclopedias, the ability to communicate with multiple people recalls party lines, the GPS reminds us of atlases, that camera feature is similar to the instantly developing Polaroid, the interactive gaming capacity retrieves our competitive nature in board games, and the phone calls up earlier means of communicating over long distances: the telegraph and pony express.

· Reverses: Although the future of smartphones is unknown, Brandon (2010) predicted some possibilities. He suggested that the smartphones of tomorrow may be situation- and location-aware devices. This could mean that the phone will detect your thirst, point you toward the nearest establishment that serves your favorite drink, and offer to pay your bill. In addition, the future smartphone could be service-oriented where it could detect unsafe air contaminants, it could include biosensors for heart and health, and it could connect you with others at social functions that share similar interests.



Brandon, J. (2010). The future of smartphones: 2010-2015 and beyond. Retrieved from http://www.digitaltrends.com/features/the-future-of-smartphones-2010-2015-and-beyond/


Thornburg, D. D. (2008). Emerging technologies and McLuhan's Laws of Media. Lake Barrington, IL: Thornburg Center for Space Exploration.



The Development of Mobile Learning for Smartphones, an article by Judy Nix, addresses the need to develop courseware for handheld devices. Further, the author suggests that the smartphone holds undiscovered resources for education that will help motivate and engage learners beyond the class walls and the scheduled class times. You can read it here: http://www.docstoc.com/docs/206926/The-Development-of-Mobile-Learning-for-Smartphones


The following article from The New York Times by Matt Ritchtel and Brad Stone (2009) suggests that spending more time on smartphones in the classroom can actually make students smarter. It presents both sides of the argument to include the economic impacts. http://www.nytimes.com/2009/02/16/technology/16phone.html


The following site purports to be a news lifestyle magazine and shopping guide for technology consumers. It gives up-to-the-minute news stories on emerging technologies for the tech enthusiast. I4U tries to sense the next big thing by tapping sources around the world and issuing reviews of new products. They also provide RSS feeds. You may find it here: http://www.i4u.com/