When it comes to technology there are those that resist it, those that tentatively test the waters, and those that dive right in. Researchers and change agents would refer to them as laggards, late majority, and early adopters. Our school mission statement is: “Inspiring students to become successful and responsible citizens in a global society.” In order to further this goal, students and teachers must integrate technologies into the very fabric of the courses. Technology must become more than a tool, it needs to become an extension of knowledge. As a member of the data review team at my school, we continually encourage all faculty members to become involved in our commitment to globalization by integrating 21st Century technologies into all curricula. This includes PE. Well, it could include PE. Our PE teachers are laggardly, to say the least.
Driscoll (2005) suggested that motivation and self-efficacy is the key to trying a new skill. Keller (as cited in Driscoll, 2005) proposed four conditions for motivation. They are: Attention, Relevance, Confidence, and Satisfaction. When this model is applied to our laggardly PE teachers, Attention was garnered through our ongoing technology arguments and through frustration in providing engaging and helpful activities for our adaptive PE students and for the regular students on rainy and cold days. Technology was made Relevant when it was directly related to their instructional goals for the children. Confidence will increase when sedentary students become successfully and actively engaged in physical activity. Finally, Satisfaction will be assured if students lose weight, increase strength, gain mobility, and/or find joy in physical activity as a consequence of technology.
http://www.arcsmodel.com/home.htm
http://www.medscape.com/viewarticle/719303
http://www.healthgamers.com/2010/research-theory/the-most-heart-healthy-wii-games/
http://www.webmd.com/stroke/news/20100225/wii-games-speed-stroke-rehab
http://www.gamepolitics.com/category/video-game-research
Anne,
ReplyDeleteVery interesting that your PE teachers are lacking behind in the technology area. I would think the only aspect that would make one resist the technology would be lack of funding. Wii gaming systems along with the remotes, plateforms, games, etc - all of these cost separate amounts of money which can add up quickly. Also this technology would have to be repaired or replaced frequently which also calls for a large fund just for replacement. I can see where the PE teachers come from in regard to lack of adoption merely because of the cost factor. If they are lacking just because they simply are slackers then there is a real issue.
Sarah
What I think is the PE teachers wish to be left alone to do what they feel they were hired to do and what they feel like they do well. To them, integrating technology into PE is the antithesis of the curriculum. They are trying to reduce the couch-potato-staring-at-a-monitor mindset in favor of a more active lifestyle. They feel like they are paid to get the kids up and moving, working as a team to achieve a goal, not spend yet another hour sitting in a desk.
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